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Revision 794, 1.3 KB
(checked in by shawnw, 21 months ago)
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Assorted NetBSD and general fixes
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| 1 | Bugs that aren't our fault, but might bite people: |
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| 2 | |
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| 3 | Modern: |
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| 4 | |
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| 5 | * You might experience crashes because the default executable stack |
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| 6 | size is too small. An 8 megabyte stack is more than ample. On unix, it |
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| 7 | can be raised with 'ulimit -s 8192'. On Windows, you must use the editbin |
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| 8 | progam that comes with MS development environments to raise the stack on a |
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| 9 | per-executable basis, via 'editbin /STACK:8388608 netmush.exe' |
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| 10 | |
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| 11 | * Some IPv6-enabled systems are not configured out of the box to tunnel |
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| 12 | IPv4 connection attempts on the same port to the IPv6 socket that is |
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| 13 | listening. If you can connect to a local game via ::1 but not |
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| 14 | 127.0.0.1 this is likely the issue. On unix systems, a user with |
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| 15 | root privileges can do 'sysctl -w net.inet6.ip6.v6only=0', after |
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| 16 | which you'll have to do a complete shutdown and restart of the mush |
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| 17 | for the change to take effect. The file /etc/sysctl.conf will have to |
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| 18 | be changed too so the change persists across reboots. |
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| 19 | |
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| 20 | |
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| 21 | Ancient: |
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| 22 | * Ralph Melton reports that compiling with gcc 2.5.8 under SunOS 4.1.1 |
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| 23 | using -O optimization and forking dumps causes the dump process to |
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| 24 | crash. Removing -O fixes the problem; so might using a more recent gcc. |
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| 25 | * Javelin has confirmed that compiling with gcc 2.7.2.3 under Linux 2.2.16 |
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| 26 | using -O optimization causes ansi(rh,a) to crash. Removing -O fixes |
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| 27 | the problem; so might using a more recent gcc |
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