Changeset 1090
- Timestamp:
- 08/24/07 15:11:13 (1 year ago)
- Files:
-
- 1.8.3/branches/devel/CHANGES.183 (modified) (1 diff)
- 1.8.3/branches/devel/game/txt/hlp/penncmd.hlp (modified) (1 diff)
- 1.8.3/branches/devel/src/set.c (modified) (1 diff)
Legend:
- Unmodified
- Added
- Removed
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1.8.3/branches/devel/CHANGES.183
r1088 r1090 48 48 * @decompile didn't handle attribute trees correctly. 49 49 * Compile failure in funstr.c on some systems. Fixed by Boris. 50 * '@set =foo' failed silently. Reported by Talvo. 50 51 51 52 Version 1.8.3 patchlevel 4 July 9, 2007 1.8.3/branches/devel/game/txt/hlp/penncmd.hlp
r1066 r1090 926 926 927 927 See also: CLIENTS, ATTRIBUTES, WILDCARDS, MUSHCODE 928 & @desc 928 929 & @describe 929 930 @describe <object> [=<description>] 1.8.3/branches/devel/src/set.c
r905 r1090 588 588 char flagbuff[BUFFER_LEN]; 589 589 590 if (!xname || !*xname || !flag || !*flag) 591 return 0; 590 if (!xname || !*xname) { 591 notify(player, T("I can't see that here.")); 592 return 0; 593 } 594 if (!flag || !*flag) { 595 notify(player, T("What do you want to set?")); 596 return 0; 597 } 592 598 593 599 name = mush_strdup(xname, "ds.string");
