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Timestamp:
11/16/06 04:36:30 (2 years ago)
Author:
pennmush
Message:

PennMUSH 1.8.2p0 release candidate.

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  • 1.8.2/trunk

    • Property svn:ignore set to
      .config
      config.h
      config.sh
      ignore
      Makefile
      options.h
  • 1.8.2/trunk/win32

    • Property svn:ignore set to

  • 1.8.2/trunk/win32/README.txt

    r523 r557  
    1 How to compile PennMUSH 1.7.x under Windows (MSVC++/MS VS.NET) 
     1How to compile PennMUSH 1.8.x under Windows (MSVC++/MS VS.NET) 
    22---------------------------------------------- 
    33by Nick Gammon <nick@gammon.com.au> and Javelin and Luuk de Waard 
     4Updated by Ervin Hearn <ehearn@pennmush.org> 
    45 
    5 Last update: Monday, 1 November 2002 
     6Last update: Saturday, 11 November 2006 
    67 
    781. From the top-level pennmush directory, 
    8    Copy the following files     to: 
     9   Copy the following files        to: 
    910 
    10   win32/config.h      config.h 
    11   win32/confmagic.h   confmagic.h 
    12   win32/options.h     options.h 
    13   win32/cmds.h        hdrs/cmds.h 
    14   win32/funs.h        hdrs/funs.h 
    15   win32/patches.h     hdrs/patches.h 
    16   src/local.dst       src/local.c 
    17   src/funlocal.dst    src/funlocal.c 
    18   src/cmdlocal.dst    src/cmdlocal.c 
    19   src/flaglocal.dst   src/flaglocal.c 
    20   game/mushcnf.dst    game/mush.cnf 
     11   For MSVC++ 6: 
     12   win32/msvc6/pennmush.dsw        pennmush.dsw 
     13   win32/msvc6/pennmush.dsp        pennmush.dsp 
     14   win32/config.h                  config.h 
     15   win32/confmagic.h               confmagic.h 
     16   win32/options.h                 options.h 
     17   win32/cmds.h                    hdrs/cmds.h 
     18   win32/funs.h                    hdrs/funs.h 
     19   win32/patches.h                 hdrs/patches.h 
     20   src/cmdlocal.dst                src/cmdlocal.c 
     21   src/flaglocal.dst               src/flaglocal.c 
     22   src/funlocal.dst                src/funlocal.c 
     23   src/local.dst                   src/local.c 
     24   game/mushcnf.dst                game/mush.cnf 
     25   game/aliascnf.dst               game/alias.cnf 
     26   game/namescnf.dst               game/names.cnf 
     27   game/restrictcnf.dst            game/restrict.cnf 
    2128 
    22   Project files for MSVC++: 
    23   win32/pennmush.dsw  pennmush.dsw 
    24   win32/pennmush.dsp  pennmush.dsp 
    2529 
    26   Project files for MS VS.NET: 
    27   win32/pennmush.vcproj  pennmush.vcproj 
    28   win32/pennmush.sln  pennmush.sln 
     30  For MS VS.NET: 
     31  win32/msvc.net/pennmush.vcproj  pennmush.vcproj 
     32  win32/msvc.net/pennmush.sln     pennmush.sln 
    2933 
    30    (If you've already got src/*local.c files that you've modified, 
    31     you'll just have to make sure that there are no new functions 
    32     in src/*local.dst that're missing in your src/*local.c files) 
     34   VS.NET has been configured to copy the .dst files automatically if they 
     35   do not exist, and the header files each time the project is compiled. This 
     36   can be disabled or changed by going to Project -> pennmush Properties -> 
     37   Configuration Properties -> Build Events -> Pre-Build Event and Post-Build 
     38   Event. 
     39 
     40 
     41   If you've already got src/*local.c files that you've modified, 
     42   you'll just have to make sure that there are no new functions 
     43   in src/*local.dst that are missing in your src/*local.c files 
    3344 
    34452. Use supplied project files in the top-level pennmush directory. 
     
    38494. From the top-level pennmush directory, the binary is: game/pennmush.exe 
    3950 
     51*** Note: Windows defaults to a stack size of 1 MB. The supplied project files 
     52set the stack size to 8MB to match the default environment on Linux systems and 
     53resolve several issues of early code termination on Windows. This setting can 
     54also be changed on the precompiled executable by using the 'editbin.exe' tool 
     55supplied by Microsoft in the Visual Studio installation, including the free 
     56Express version. To set the stack size (in KB) run the following from a 
     57command prompt in the game directory: editbin /STACK:<size> pennmush.exe