Changeset 936
- Timestamp:
- 06/14/07 13:38:24 (1 year ago)
- Files:
-
- 1.8.2/branches/devel/game/txt/hlp/penncmd.hlp (modified) (1 diff)
- 1.8.2/branches/devel/src/db.c (modified) (3 diffs)
Legend:
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1.8.2/branches/devel/game/txt/hlp/penncmd.hlp
r808 r936 1567 1567 For example: 1568 1568 @function/delete ansi 1569 &ansi_fun #1234=% 01569 &ansi_fun #1234=%1 1570 1570 @function ansi=#1234, ansi_fun, 2, 2, noguest 1571 1571 1.8.2/branches/devel/src/db.c
r932 r936 1276 1276 case '~': 1277 1277 db_init = (getref(f) * 3) / 2; 1278 init_objdata_htab(db_init , NULL);1278 init_objdata_htab(db_init / 8, NULL); 1279 1279 break; 1280 1280 /* Use the MUSH 2.0 header stuff to see what's in this db */ … … 1535 1535 case '~': 1536 1536 db_init = (getref(f) * 3) / 2; 1537 init_objdata_htab(db_init , NULL);1537 init_objdata_htab(db_init / 8, NULL); 1538 1538 break; 1539 1539 case '!': … … 1735 1735 init_objdata_htab(int size, void (*free_data) (void *)) 1736 1736 { 1737 if (size < 128) 1738 size = 128; 1737 1739 hash_init(&htab_objdata, size, 4, free_data); 1738 1740 hashinit(&htab_objdata_keys, 8, 32);
