MONITOR
Flag: MONITOR (players)
When set on a player, this flag notifies that player when anyone connects
to or disconnects from the MUSH. It is valid only for players, and must
be set by a wizard (although royalty may set themselves MONITOR).
Flag: MONITOR (things, rooms)
When set on a thing or room, this flag activates the ^ listen patterns on
the object. Objects which have ^ listen patterns but are not set MONITOR
do not check those patterns.
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MONITOR
Flag: MONITOR (players)
When set on a player, this flag notifies that player when anyone connects
to or disconnects from the MUSH. It is valid only for players, and must
be set by a wizard (although royalty may set themselves MONITOR).
Flag: MONITOR (things, rooms)
When set on a thing or room, this flag activates the ^ listen patterns on
the object. Objects which have ^ listen patterns but are not set MONITOR
do not check those patterns.
/** ADD THIS SECTION **/
+ When using the LISTEN Attribute Tree, you must set the Root Attribute
+ !NO_COMMAND. By default this Attribute/Attribute Root has been set
+ NO_COMMAND by the system. Attributes which are set HALT or NO_COMMAND
+ will not be evaluated for purposes of the ^ listen patterns